Hey! I love this game, been playing it for years now, and have fell in love with the characters, and the world. One thing is on my mind however. I'm wanting to have a "True Ending" playthrough, that means: Get the Good Ending Have every single person at the festival (Drackey, Scylez, Blinki, Corscia, Izzy, Lukhalo, Radlof, and Willow) End up with Drackey as your partner in the end, as he is one of the two main icons of the game (The title screen is just him and Rickon in shadow after all, hell the background of the damn logo is his tail!)
Is this possible? I've tried, but it's never seemed to work out for me. I know you can use clothes to bump up the appreciation of the characters you meet.
In a most recent play through, I managed to get Drackey and Scylez to both join in when taking down the Redprints...Drackey was at like...15 or 18 postive karma (what I'll call it), and Scylez was at -1 (somehow????), so it's possible to get the two to show up in the end if you get a high enough score with just one of them.
Any suggestions on how to do this?
Also thank you for making this game, and I've encountered a few bugs when playing as a female, where the dialogue says "he/she" sometimes, and one bit of text in Jane's first date is bugged, where it says something like"
Scylez: [Player Name]: I don't think that It's spoken by Scylez, even though he isn't there.
oh it's been a while since I took a look at the game's affection paths. I know it's for sure possible to have everyone at the festival and get the 'good ending'.
I think if you want to specifically get Drackey as your end partner, you can complete his second date but avoid as many other's as you can. Completing the second date gives a big bonus to affection. Completing the first also gives you a small bonus.
Most dialogue options will have small impacts, and as you said clothing can help slightly. The cowboy and tactical outfits are best for Drackey.
To get characters to show up at the festival, that pair needs to have agreed to help with the final assault. And for that to happen the sum of those characters affection needs to be more than 8. So for Kase and Corsica to help, they need to have at least 8 affection together. Kase could have 20 and Corsica could have -5 and it'd still work.
For Blinki to show up, he needs to not die (obviously) and for Liukhalo to show up, he also needs to not get shot, and know you can still be friends.
I linked a very old, most likely wrong, affection summary. At one point this was accurate in keeping track of which scenes had dialogue choices that'd affect character's affection towards the player. I don't think I kept it up to date, but it might give a vague idea of when and where some of the affection comes from. (for the person reading this months after I posted, there's a good chance this link is dead, sorry)
Hopefully that helps a little. Sorry I couldn't give you a more direct path but good luck! And I'll put those bugs in my bug reporting document and hopefully some day get to them x3
Never say never, but development on this has pretty much finished up (aside from a mobile issue I need to fix or any bugs that get reported) as work on the sequel has started. However there were lots of ideas I still had (including some futa options) that I never had time to include. So I wouldn't hold your breath but I'd love to in the future add some more to the game.
i don't know if this is a bug but a couple times it fast forwarded through dialogue mid scene and three times (so far) it locks in going up or down during freeroam after i do i do a bonus scene (meeting Io in the park twice and meeting Chef once.) If you're able to sleep with any of the girls (main or secondary cast) i might be doing something wrong because i've run into chef 2-3 times and after seeing her in Natural mode i want to sleep with her.
There are quite a few girls who have lewd scenes (both main and secondary characters) but sadly there isn't the option for one with Chef. Might be a missed opportunity on my part.
Regarding the fast forwarding, if you're playing on the web version sometimes the window can get deselected and input can get stuck.
Wow. Helt ærligt, dette var et fantastisk spil med så mange sympatiske karakterer, jeg er lamslået. Det var så charmerende og plottet var super fedt. Godt gået min fyr, du har lavet et kunstværk👍
I should probably first say that I have not yet finished the game, but I'm working on it and I really like it so far. However one possible bug that I have noticed since playing 4.7 and now on playing 4.8 is the game sometimes skips a single dialogue box as if it thinks I double tapped a button. I've tested my mouse on other programs and tried a different mouse and even my keyboard, but the game still sometimes skips dialogue as if it thinks I clicked a button twice insanely quick. This doesn't happen on any other programs that I have so I think it's some kind of input bug on the game's end. I don't know if anyone else has reported this or if it has happened to them. If it is possible perhaps you could test to see if this happens to your gameplay as well. If it doesn't happen then it might be something on my computer's end (my laptop is pretty old) but I just wanted to let you know since this only happens when I play this game. Regardless, I really like the game and have been enjoying the story. Much love.
Thanks for the report. It's very possible it's an issue with the game input. Is there a specific line/scene that it consistently happens in? And are you using mouse, keyboard, or controller input?
I only recently started the game over on 4.8 but so far the scenes that I remember it happening on was the player's dialogue on responding to Rickon's demand of paying him, then when giving Drackey the player's name and when checking the object that Rickon dropped. At first I thought it might have been from me holding down the mouse button to skip the dialogue I've already read but then it skipped again when asking Corsica why she was sitting at the same table in the restaurant and I wasn't holding down the button to skip through beforehand. I mostly just use the mouse but I did test using the spacebar and it still did skip. Testing it again (at least on 4.8) so far it seems to mostly happen to the dialogue box after being given a choice to make. However, I remember when playing on 4.7 during the time when the player helps to look for Corsica's lost ring a dialogue box skipped when we were in the apartment with Corsica's roommate (I forgot her name) and I think it skipped at just a random interval but it could have skipped after being given the choice at the roommate's laptop, I can't remember when.
Ok, yeah this is most likely a bug in the game where two sets of text accidentally have the same play time. I'll take a look and try to find them get it sorted out. Thank you for letting me know!
I loved it. I can see the many ideas that got set aside as developed continued that can give it a little unfinished feel such as picking species and the coins but the overall story was vary coherent and thought out. The side characters where fun one off romps too. Would love to see more from ScylezStudios
yeah, the coins and the clothes were two features that originally were planned to have a lot more involvement but the project and story ballooned to be so massive they got dropped so I could finish what I had. But I left them in because after I finish my current projects it's entirely possible for me to go back and actually include some of the things I wish were in the game. But I'm really glad you enjoyed it!!! And thank you for playing <3 Down the road when I finish some of my other projects or the sequel VN I'd love for you to come back and try it out as well :)
So tried the game for a little bit, made it to just past very first night out with the guys, and have to ask, is it normal for them to go nude? They weren't wearing clothes then or during the scene the following morning and don't know if it was a bug or not. Was playing on the Android version on a tablet.
You are the first person to ever ask for a mac build XD but unfortunately I have no way to test on a mac. It'd be risky to release an untested build so sadly a mac build probably won't happen soon.
And yeah, Helios is unfortunately only in that one specific scene. There's always a chance he'll get more screen time in the future ^^ but if so it'd be after I finish up the next VN
I have just gotten through my first playthrough of this game, it is great I look forward to seeing what the sequel will truly come to be. I will be doing another playthrough mainly to get to the second date with Izzy. Anyways one question, what is the point of the Dracoins and Outfits you find throughout the map? Are they just collectables with little to no consequence on the story or something more?
Dracoins and Outfits were originally planned to do a lot more in the game but that feature got cut as development went on. Originally dracoins were going to be required for the good ending, and also be used to purchase outfits. outfits were going to give unique dialogue too. Now they're just around as collectables mostly. The outfits do still have a tiny influence on your final love. All characters have some outfits they like and dislike.
Not sure if that really counts as a guide though. Unfortunately there's nothing created yet that shows specifics on what options to choose to get certain outcomes
Late reply. sorry. but here you go. Hopefully this will help a little. Bonus and mini scenes do happen randomly if you don't have the free explore enabled. If you do use free explore, they can all be found on the overworld. And if you miss something and really want to see it you can always choose it from the scene picker ^^
At the end of scene 2 (Drackey's party), accept Scylez's invite to get his first date. And then in scene 9 (Game night), have Blinki go pick up the food. This will prompt Scylez to invite you to dinner for his second date. You have to have seen the first date to see the second date. Hope that helps!
Thanks for the feedback! All good ideas. Rollback is high on my list and will probably get implemented at some point. I'd love to add more art too but that's a slow process. Maybe down the road though I could do some of these ^^
Yes! I actually got my moment with the Rhino (and completely by accident). Too bad I can't keep him. Ah well. I've been having fun so far but I found a minor bug. The Arthropod Treasure side quest pointer doesn't disappear after you complete it. The sparkly rectangle isn't there anymore but the pointer remains making you think there's a side quest there.
ah thanks for the report! Really appreciate taking the time to leave a comment for it. It helps a lot <3 I'll get that fixed for the next little update
Wow, talk about a great time to check out what's new and or updated on Itch =) 45 mins after a new update releases =) Please let me know if you are working on any new or similiar projects to this one.
for me it's mostly just really easy to accidentally select a choice while skipping through text after reverting cause I either made a choice I didn't want to or want to do differently than an option I wanted to explore, and there's not really a nice medium skipping pace, holding down the space bar is really fast for example, I would love a rollback ability but I don't know if that requires an entirely different engine or something and might be too much to ask, obviously this is all just suggestion, I love the game and will play regardless
ahhh rollback feature is for sure possible. At some point I'll probably figure out how to get it done in the next VN since that one's got a bunch of experimental stuff going on and then I'll pull the code over to this one after it's stable. That, and being able to save anywhere are two of the bigger feature requests for these VN's which makes sense
oh that's awesome, and yeah I checked out a little and so far like the next one too, I didn't get too far into either just really liked what I saw, are there places where you cannot save? I thought you could just open the menu and save anywhere
Oh you can save anywhere. When you play, every now and then a little notification should pop up that you hit a "checkpoint" and when you save and load, it'll load back to the most recent checkpoint. Not ideal I know, but the checkpoints happen pretty often so it works for now. When I say a save anywhere feature is in the works, I mean a true save anywhere system without these checkpoints and where the game will load in right to the exact line you saved at.
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Hey! I love this game, been playing it for years now, and have fell in love with the characters, and the world.
One thing is on my mind however.
I'm wanting to have a "True Ending" playthrough, that means:
Get the Good Ending
Have every single person at the festival (Drackey, Scylez, Blinki, Corscia, Izzy, Lukhalo, Radlof, and Willow)
End up with Drackey as your partner in the end, as he is one of the two main icons of the game (The title screen is just him and Rickon in shadow after all, hell the background of the damn logo is his tail!)
Is this possible? I've tried, but it's never seemed to work out for me. I know you can use clothes to bump up the appreciation of the characters you meet.
In a most recent play through, I managed to get Drackey and Scylez to both join in when taking down the Redprints...Drackey was at like...15 or 18 postive karma (what I'll call it), and Scylez was at -1 (somehow????), so it's possible to get the two to show up in the end if you get a high enough score with just one of them.
Any suggestions on how to do this?
Also thank you for making this game, and I've encountered a few bugs when playing as a female, where the dialogue says "he/she" sometimes, and one bit of text in Jane's first date is bugged, where it says something like"
Scylez: [Player Name]: I don't think that
It's spoken by Scylez, even though he isn't there.
oh it's been a while since I took a look at the game's affection paths. I know it's for sure possible to have everyone at the festival and get the 'good ending'.
I think if you want to specifically get Drackey as your end partner, you can complete his second date but avoid as many other's as you can. Completing the second date gives a big bonus to affection. Completing the first also gives you a small bonus.
Most dialogue options will have small impacts, and as you said clothing can help slightly. The cowboy and tactical outfits are best for Drackey.
To get characters to show up at the festival, that pair needs to have agreed to help with the final assault. And for that to happen the sum of those characters affection needs to be more than 8. So for Kase and Corsica to help, they need to have at least 8 affection together. Kase could have 20 and Corsica could have -5 and it'd still work.
For Blinki to show up, he needs to not die (obviously) and for Liukhalo to show up, he also needs to not get shot, and know you can still be friends.
I linked a very old, most likely wrong, affection summary. At one point this was accurate in keeping track of which scenes had dialogue choices that'd affect character's affection towards the player. I don't think I kept it up to date, but it might give a vague idea of when and where some of the affection comes from. (for the person reading this months after I posted, there's a good chance this link is dead, sorry)
https://docs.google.com/spreadsheets/d/1G5KLh_wJFacgfE4nxwkxSeNFj6Z9o_d8/edit?us...
Hopefully that helps a little. Sorry I couldn't give you a more direct path but good luck! And I'll put those bugs in my bug reporting document and hopefully some day get to them x3
Will this have any futa options?
Never say never, but development on this has pretty much finished up (aside from a mobile issue I need to fix or any bugs that get reported) as work on the sequel has started. However there were lots of ideas I still had (including some futa options) that I never had time to include. So I wouldn't hold your breath but I'd love to in the future add some more to the game.
i don't know if this is a bug but a couple times it fast forwarded through dialogue mid scene and three times (so far) it locks in going up or down during freeroam after i do i do a bonus scene (meeting Io in the park twice and meeting Chef once.) If you're able to sleep with any of the girls (main or secondary cast) i might be doing something wrong because i've run into chef 2-3 times and after seeing her in Natural mode i want to sleep with her.
There are quite a few girls who have lewd scenes (both main and secondary characters) but sadly there isn't the option for one with Chef. Might be a missed opportunity on my part.
Regarding the fast forwarding, if you're playing on the web version sometimes the window can get deselected and input can get stuck.
actually i have the game installed.
Wow. Helt ærligt, dette var et fantastisk spil med så mange sympatiske karakterer, jeg er lamslået. Det var så charmerende og plottet var super fedt. Godt gået min fyr, du har lavet et kunstværk👍
Mange tak! It's always really nice to get feedback like this :3 I'm glad you enjoyed it <3
I should probably first say that I have not yet finished the game, but I'm working on it and I really like it so far. However one possible bug that I have noticed since playing 4.7 and now on playing 4.8 is the game sometimes skips a single dialogue box as if it thinks I double tapped a button. I've tested my mouse on other programs and tried a different mouse and even my keyboard, but the game still sometimes skips dialogue as if it thinks I clicked a button twice insanely quick. This doesn't happen on any other programs that I have so I think it's some kind of input bug on the game's end. I don't know if anyone else has reported this or if it has happened to them. If it is possible perhaps you could test to see if this happens to your gameplay as well. If it doesn't happen then it might be something on my computer's end (my laptop is pretty old) but I just wanted to let you know since this only happens when I play this game. Regardless, I really like the game and have been enjoying the story. Much love.
Thanks for the report. It's very possible it's an issue with the game input. Is there a specific line/scene that it consistently happens in? And are you using mouse, keyboard, or controller input?
I only recently started the game over on 4.8 but so far the scenes that I remember it happening on was the player's dialogue on responding to Rickon's demand of paying him, then when giving Drackey the player's name and when checking the object that Rickon dropped. At first I thought it might have been from me holding down the mouse button to skip the dialogue I've already read but then it skipped again when asking Corsica why she was sitting at the same table in the restaurant and I wasn't holding down the button to skip through beforehand. I mostly just use the mouse but I did test using the spacebar and it still did skip. Testing it again (at least on 4.8) so far it seems to mostly happen to the dialogue box after being given a choice to make. However, I remember when playing on 4.7 during the time when the player helps to look for Corsica's lost ring a dialogue box skipped when we were in the apartment with Corsica's roommate (I forgot her name) and I think it skipped at just a random interval but it could have skipped after being given the choice at the roommate's laptop, I can't remember when.
Ok, yeah this is most likely a bug in the game where two sets of text accidentally have the same play time. I'll take a look and try to find them get it sorted out. Thank you for letting me know!
I loved it. I can see the many ideas that got set aside as developed continued that can give it a little unfinished feel such as picking species and the coins but the overall story was vary coherent and thought out. The side characters where fun one off romps too. Would love to see more from ScylezStudios
yeah, the coins and the clothes were two features that originally were planned to have a lot more involvement but the project and story ballooned to be so massive they got dropped so I could finish what I had. But I left them in because after I finish my current projects it's entirely possible for me to go back and actually include some of the things I wish were in the game. But I'm really glad you enjoyed it!!! And thank you for playing <3 Down the road when I finish some of my other projects or the sequel VN I'd love for you to come back and try it out as well :)
So tried the game for a little bit, made it to just past very first night out with the guys, and have to ask, is it normal for them to go nude? They weren't wearing clothes then or during the scene the following morning and don't know if it was a bug or not. Was playing on the Android version on a tablet.
Is it possible you had natural mode on, or somehow accidentally toggled it on from the menu? That will disable all clothes.
is it possible for a mac build
also is helios only in one scene? hes the most attractive to me so hoping he shows up more.
You are the first person to ever ask for a mac build XD but unfortunately I have no way to test on a mac. It'd be risky to release an untested build so sadly a mac build probably won't happen soon.
And yeah, Helios is unfortunately only in that one specific scene. There's always a chance he'll get more screen time in the future ^^ but if so it'd be after I finish up the next VN
I have just gotten through my first playthrough of this game, it is great I look forward to seeing what the sequel will truly come to be. I will be doing another playthrough mainly to get to the second date with Izzy. Anyways one question, what is the point of the Dracoins and Outfits you find throughout the map? Are they just collectables with little to no consequence on the story or something more?
love the game
Thanks for the kind words :3
Dracoins and Outfits were originally planned to do a lot more in the game but that feature got cut as development went on. Originally dracoins were going to be required for the good ending, and also be used to purchase outfits. outfits were going to give unique dialogue too. Now they're just around as collectables mostly. The outfits do still have a tiny influence on your final love. All characters have some outfits they like and dislike.
I do enjoy the game was curios on a guide/ walk through if there is one at all please and thanks.
There are some flowcharts within the game that give a basic overview of how scene's progress.
There's also some info here: https://www.worldanvil.com/w/chasing-tail-2F-shadows-scylez/a/chasing-tail-artic...
Not sure if that really counts as a guide though. Unfortunately there's nothing created yet that shows specifics on what options to choose to get certain outcomes
Thanks That should be fine.
Can Perya be romanced? Does he have a route?
Great game, by the way, thanks.
Sadly no, Perya does not have a romance option :'(
But thank you! <3
And in which days are the bonuses scenes if you can say, i dont know how many i am missing because is based in luck to get them
Late reply. sorry. but here you go. Hopefully this will help a little. Bonus and mini scenes do happen randomly if you don't have the free explore enabled. If you do use free explore, they can all be found on the overworld. And if you miss something and really want to see it you can always choose it from the scene picker ^^
Bonus Scenes
Mini Scenes
thanks for the reply sorry for the trouble ❤️
How do I get the Scylez's second date in the vn?
At the end of scene 2 (Drackey's party), accept Scylez's invite to get his first date. And then in scene 9 (Game night), have Blinki go pick up the food. This will prompt Scylez to invite you to dinner for his second date. You have to have seen the first date to see the second date. Hope that helps!
Thanks!
Here's some ideas for improvements:
You can add the MC's facial expression sprites on the bottom left corner.
More CGs for the NSFW scenes instead of one.
Text box options such as rollback.
If possible, update the sprites or CGs to match the characters' appearance.
But other than that, I enjoyed it so far!
Thanks for the feedback! All good ideas. Rollback is high on my list and will probably get implemented at some point. I'd love to add more art too but that's a slow process. Maybe down the road though I could do some of these ^^
Yes! I actually got my moment with the Rhino (and completely by accident). Too bad I can't keep him. Ah well. I've been having fun so far but I found a minor bug. The Arthropod Treasure side quest pointer doesn't disappear after you complete it. The sparkly rectangle isn't there anymore but the pointer remains making you think there's a side quest there.
ah thanks for the report! Really appreciate taking the time to leave a comment for it. It helps a lot <3 I'll get that fixed for the next little update
Wow, talk about a great time to check out what's new and or updated on Itch =) 45 mins after a new update releases =) Please let me know if you are working on any new or similiar projects to this one.
I really enjoyed this VN alot!
I absolutely loved what I played so far, but honestly and I'm so sorry to say this cause I do love the content, the UI could use hella work
thanks ^^ and any specific suggestions for improvement?
for me it's mostly just really easy to accidentally select a choice while skipping through text after reverting cause I either made a choice I didn't want to or want to do differently than an option I wanted to explore, and there's not really a nice medium skipping pace, holding down the space bar is really fast for example, I would love a rollback ability but I don't know if that requires an entirely different engine or something and might be too much to ask, obviously this is all just suggestion, I love the game and will play regardless
ahhh rollback feature is for sure possible. At some point I'll probably figure out how to get it done in the next VN since that one's got a bunch of experimental stuff going on and then I'll pull the code over to this one after it's stable. That, and being able to save anywhere are two of the bigger feature requests for these VN's which makes sense
oh that's awesome, and yeah I checked out a little and so far like the next one too, I didn't get too far into either just really liked what I saw, are there places where you cannot save? I thought you could just open the menu and save anywhere
Oh you can save anywhere. When you play, every now and then a little notification should pop up that you hit a "checkpoint" and when you save and load, it'll load back to the most recent checkpoint. Not ideal I know, but the checkpoints happen pretty often so it works for now. When I say a save anywhere feature is in the works, I mean a true save anywhere system without these checkpoints and where the game will load in right to the exact line you saved at.
i cant wait to play this update this is still my top 3 favorite furry vns
Aww yay Thank you :3 just pushed a quick hotfix for the 4_2 PC update so if you're on PC make sure to get 4_2_1 ^^